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Cobblemon Catch On Defeat

Cobblemon Catch On Defeat

Adds a new aspect to Pokemon in Cobblemon that, when defeated in 1v1 wild combat, causes them to join the player's team.

6,213
7
Game Mechanics

Compatibility

Minecraft: Java Edition

1.21.1

Platforms

Fabric
NeoForge

Supported environments

Client and server

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Creators

tmetcalfe89
tmetcalfe89 Member

Details

Licensed MIT
Published 6 months ago
Updated last month
DescriptionChangelogVersions
All versionsCobblemon Catch On Defeat 1.6.1-neoforge-1.5.0

Cobblemon Catch On Defeat 1.6.1-neoforge-1.5.0

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Changelog

  • Added Cobblemon Tim Core as a dependency. DRYing up a bunch of my overhead and fixes across mods.
  • Switched to translatable strings for the confirm join screen options. Credit to Gitoido for the save.
  • Added a default join chance config option, to parallel the custom Pokémon property.
  • Added a prevent regular capture custom Pokémon property to parallel the config option.
  • Added the option to trigger the Cobblemon release event when a join on defeat is rejected by the player.
  • Cleaned up the lang file. Added a missing space and removed the no longer needed confirm join button texts, as we've moved to more universal strings.

Dependencies

dependency-iconoωo (owo-lib)required
dependency-iconCobblemonrequired
dependency-iconCobblemon Tim Corerequired

Files

catchondefeat-neoforge-1.6.1-1.5.0.jar(39.17 KiB) Primary
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Metadata

Release channel

Release

Version number

1.6.1-neoforge-1.5.0

Loaders

NeoForge

Game versions

1.21.1

Downloads

363

Publication date

August 5, 2025 at 7:26 AM

Publisher

tmetcalfe89

tmetcalfe89

Member

Version ID

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