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Immersive Engineering

Immersive Engineering

Retrofuturism, industry and multiblocks!

589.4k
447
Equipment
Technology

Compatibility

Minecraft: Java Edition

1.21.1
1.20.4
1.20.1
1.19.2–1.19.4
1.18.2
1.16.5
1.12.2

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

BluSunrize
BluSunrize Owner
SkySom
SkySom Contributor
malte0811
malte0811 Developer

Details

Licensed Custom
Published 3 years ago
Updated 2 days ago
DescriptionChangelogVersions
All versions12.3.2-190

12.3.2-190

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Changelog

  • Add support for chance-based output to the cloche (BluSunrize)
  • Add sounds to the drill and the buzzsaw (MalkContent)
  • Change the Coke Oven to process recipes in batches (BluSunrize)
    • Up to 16 coal or 2 blocks get processed at the same time - 5 minutes
    • That means it's more efficient to process larger quantities of coal at a time
    • The manual entry has been overhauled to reflect these changes
  • Change the recipe for high explosive cartridges to actually use empty casings (BluSunrize)
    • Kind forgot to fix this ages ago, now we've got texture parity again
  • Change all engineer villager trades (BluSunrize)
    • Now used fixed costs, like vanilla villagers
    • Structural Engineer: Now offers more scaffolds and catwalks, and purchases clinker bricks later
    • Machinist: Deals in component items and multiblock pieces instead of tool upgrades
    • Electrician: Purchases more wires, all faraday armor pieces moved to tier 3, sells electron tubes on tier 5
    • Gunsmith: Sells gunpowder barrels, has more purchasing options, ammo trades now require players to provide empties
    • Outfitter: Purchases various "fancy" materials to allow getting emeralds
  • Simplify a lot of recipe JSONs (BluSunrize)
    • The wrapping in "basePredicate" is now not needed for normal items anymore, and "count" on item stacks is optional too
  • Fix old electrode blueprints crashing in the workbench (BluSunrize)
  • Fix rendering of blueprints in item frames (BluSunrize)
  • Fix missing particles on noteblocks over resonanz engineering blocks (BluSunrize)
  • Fix resonanz observer not forming when the sculk sensor is active (BluSunrize)
  • Fix tanks and silos always dropping iron sheetmetal for the first block broken (BluSunrize)
  • Fix crusher, silo and refinery not dropping their contents when broken (BluSunrize)
  • Fix missing colouration on fluorescent tubes (BluSunrize)
  • Fix render issues with tesla coil lightning (BluSunrize)
  • Translations Added/Updated: zh_cn (JustAlkaid)

Files

ImmersiveEngineering-1.21.1-12.3.2-190.jar(13.37 MiB) Primary
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Metadata

Release channel

Release

Version number

12.3.2-190

Loaders

NeoForge

Game versions

1.21.1

Downloads

1885

Publication date

June 15, 2025 at 4:00 PM

Publisher

BluSunrize

BluSunrize

Owner

Version ID

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