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Mishang Urban Construction

Mishang Urban Construction

An amount of blocks and items that make a beautiful city!

37.5k
42
Decoration

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x
1.18.1–1.18.2
1.17.1
1.16.5

Platforms

Fabric

Supported environments

Client and server

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Links

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Creators

SolidBlock
SolidBlock Owner

Details

Licensed LGPL-3.0-only
Published 3 years ago
Updated last week
DescriptionGalleryChangelogVersions
All versions0.1.7

0.1.7

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Changelog

  • Added more types of signs, such as wooden signs, ice signs.
  • Added handrails. Handrails have multiple styles.
  • For force placing tool and fast building tool, in non-water-including mode, if using on waterlogged blocks, then whether the placed block is waterlogged is decided on whether the block at that position before the placement is waterlogged. For example, duplicating a waterlogged block to a non-waterlogged place, the duplicated block is not waterlogged.
  • In bi-hand mode, when using force placing tool and fast building tool, the block placed may be influenced by tags BlockStateTag and BlockEntityTag, to specify the block state and block entity of the block after placing.
  • Renamed most road blocks, to solve the problem that names are too long. As old names are no longer recognized, if you used road blocks previously, after updating this mod, previous road blocks will disappear! After updating the mod before entering the world, remember to back up the world.
  • Added yellow and cyan light blocks, and added stripped light blocks with a background.
  • Adjusted the models of light blocks in the inventory.
  • Optimized the process of runtime data generation (including resource pack and data pack). Now more data is generated on runtime. Some block states, due to limitations of ARRP mod, still stores json files in mod file.
  • Added more block tags.
  • Fixed the issue that data tag tool has no tooltip.
  • As the heavenly Mojang annotates Block.getName as @Environment(EnvType.CLIENT) (only versions before 1.16.5), some tools were switched to client-side usage.
    • Data tag tool still uses server data, but server sends the NBT now, instead of the prettified text.
  • Now sign blocks support json texts. You can type -json <a json> in a text box, e.g., -json {color:red,text:Hi}.
  • Added text copy tool, which can be used to copy and paste texts, and allows copy and paste between vanilla signs and mod signs.
  • Added the button to flip texts in a sign edit screen, which can be used to flip one line or all lines of text.
  • Improved the logic of road connection state debugging tool. Now can view line types.
  • Improved some translations according to word-usage and format of vanilla language files.

Fixed following issues:

  • Force placing tool and fast building tool may not correctly handle waterlogging, and may not see item tags on the offhand item.
  • Force placing tool can remove entity even if you are not in Creative Mode.
  • When setting formats for sign text lines, formats may be applied to text itself when rendering.
  • In multiplayer mode, some NBT prettified text may lose clicking actions when transmitted to client side, as these clicking action is defined by the mod and cannot be serialized.
  • Some data of signs may be stored even if there is no text.

Files

mishanguc-0.1.7-1.16.jar(598.95 KiB) Primary
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mishanguc-0.1.7-1.17.jar(597.58 KiB)
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mishanguc-0.1.7-1.18.2.jar(597.13 KiB)
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mishanguc-0.1.7-1.18.jar(597.16 KiB)
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Metadata

Release channel

Beta

Version number

0.1.7

Loaders

Fabric

Game versions

1.16.5, 1.17.1, 1.18.1–1.18.2

Downloads

225

Publication date

April 6, 2022 at 12:30 PM

Publisher

SolidBlock

SolidBlock

Owner

Version ID

Modrinth is open source.

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