Compatibility
Minecraft: Java Edition
Platforms
Supported environments
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Links
Creators
Details
Changelog
-Fixed baby Wither Skeletons having a much lower eye height than intended. This lead to them attempting to pathfind into 1-block gaps and suffocate. (Note: Wither Skeletons are usually 20% bigger than other skeletons, this lead to baby Wither Skeletons being 1.1 blocks tall making them unable to fit under 1 block gaps. This is INTENTIONAL)
-Fixed a crash that could occur if the player was killed during the middle of an Iron Golem or Ravager's special attack.
-Fixed a crash that could occur if an Illusioner loses its target while reshuffling clones.
-Fixed Illusioner clone's arrows having different inaccuracy deviation, they now all share the same uncertainty.
-Fixed a crash that could occur if a Skeleton while skeleton_switch_to_melee_range setting is set to 5 or higher, attempts to switch to a melee weapon.
-Optimized the code used for the Elder Guardian's reworked beam attack.
-Added particle effects to indicate if a Ravager is about to and is performing its special attack.
-Added Tide armor trims to the Elder Guardian's drops.
-This mod now patches GoalSelector's tick() function and puts it inside a try-catch statement. In simpler words, mob behaviors can no longer crash the game and only leave an error message in the server log.
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.7.5Loaders
Game versions
1.20.1Downloads
104Publication date
June 26, 2025 at 9:17 AMPublisher

Unknowneth
Member