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Paradise Lost

Paradise Lost

The hostile paradise of yore, bask upon a new dawn

593.2k
340
Adventure
World Generation

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.4
1.19.2
1.18.x
1.17.x
1.16.4–1.16.5

Platforms

Fabric

Supported environments

Client and server

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Creators

kalucky0
kalucky0 Owner
24Chrome
24Chrome Artist
CDAGaming
CDAGaming Developer
Jack-Papel
Jack-Papel Developer
Azzyypaaras
Azzyypaaras Developer & Artist

Details

Licensed MIT
Published 4 years ago
Updated 2 months ago
DescriptionGalleryChangelogVersions
All versionsBeta 2.1.0

Beta 2.1.0

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Changelog

Many many changes and much needed cleanup to finalize the move away from the Aether.

Many renames/changes to blocks and items from the Aether, mixing up material tiers:

  • Aerclouds -> Clouds
  • Icestone -> Vitroulite
  • Holystone -> Floestone
  • Ambroisum -> Cherine
  • Zanite -> Olvite
  • Skyroot -> Aurel
  • Golden oak -> Mother Aurel
  • Blueberry -> Blackcurrant
  • Aechor plant -> Hellenrose
  • Aerbunny -> Corsican Hare

Many removals in favor of brand new unique to PL features to be added to take their place:

  • Quicksoil, Quicksoil glass, and Flutegrass
  • Gravitite
  • Crystal wood, Crystal trees, and white apples
  • Swets and Swet balls
  • Dart Shooters
  • All unobtainable loot weapons, armor, tools, and other equipment

World generation has been tweaked for a final time

  • Paradise is far less hilly, and is designed to be more traversable
  • Some areas are dense and flat, some are broken up into small islands, and there are occasional seas of open space
  • Biomes have been redistributed more evenly
  • The Thicket biome has been reworked to be more traversable, less laggy, and contain a higher amount of Mother Aurel Trees
  • The Tower structure has been retouched

Many visual changes have been made, and anything that became a new item has gotten a new set of textures to give Paradise Lost a unique identity, visually distinct from The Aether in color, and hopefully in overall feel.

A huge amount of cleanup was done in regards to leftover files of all kinds, removing any excess unused or outdated bloat, including textures, models, lang, blockstates, loot, and more. A few missing recipes were added and some recipes have been tweaked to be more consistent with PL or with Minecraft in general.

Paradise Lost also has a new set of advancements, covering a more broad range of goals besides collecting items, and hopefully will help to indicate that certain actions can be done, specifically taming moas, using the feeding trough, and stripping Mother Aurel trees for amber.

Additionally, a few breaking bugs have been fixed, notably crashes related to PL's crops, removing the bugged holiday leaves feature, and simple compatibility with the Better Combat Mod

Our internal library, Incubus Core, has been updated and contains the respective features and fixes in the latest release.

Files

paradise-lost-2.1.0-beta+1.19.2.jar(42.43 MiB) Primary
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Metadata

Release channel

Beta

Version number

2.1.0

Loaders

Fabric

Game versions

1.19.2

Downloads

215266

Publication date

February 4, 2023 at 4:07 AM

Publisher

Azzyypaaras

Azzyypaaras

Developer & Artist

Version ID

Modrinth is open source.

main@4bafae8

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