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Shrimple

Shrimple

A simple Minecraft Java shader that attempts to maintain the vanilla aesthetic while adding optional shadows, colored lighting, and ray-tracing.

957.3k
851
Colored Lighting
PBR
Vanilla-like

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.5

Platforms

Iris
OptiFine

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Links

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Creators

Null
Null Owner

Details

Licensed ARR
Published 2 years ago
Updated 6 months ago
DescriptionGalleryChangelogVersions
All versionsShrimple v0.9

Shrimple v0.9

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Changelog

Fixes support for AMD GPUs!

  • Fixed PhysicsMod snow normals.
  • Fixed dynamic lighting for weather particles.
  • Fixed block selection outline in the End.
  • Fixed water surface/fog color.
  • Fixed vanilla AO levels.
  • Improved volumetric fog lighting.
  • Improved rain puddles & added ripples.
  • Improved temporal upscaling.
  • Improved light colors (gamma fix).
  • Improved soft-shadow filtering.
  • Added RT shapes for beds, cocoa, wall signs, chests, candles, and more.
  • Added 'colored' water option (no texture).
  • Added autosizing for dynamic SSBO/images.
  • Added emission brightness slider.
  • Added rain & water opacity sliders.
  • Added pixelated water/puddles option.
  • Added area lights (WIP).
  • Added sky reflections.
  • Added screen-space refraction.
  • Added LPV for basic lighting, dynamic ambient, and fog.
  • Added bloom.
  • Added post-processing brightness, contrast, saturation, gamma sliders.
  • Added rounded edges for integrated entity normals.
  • Disabled player shadow in spectator mode.
  • Removed dynamic vertex-based lighting.

  • Added initial support for Macaws Lights & Lamps, Create, and Create-Deco.

Files

Shrimple_v0.9.zip(6.23 MiB) Primary
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Metadata

Release channel

Beta

Version number

v0.9

Loaders

IrisOptiFine

Game versions

1.17–1.19.4

Downloads

60240

Publication date

June 3, 2023 at 8:50 PM

Publisher

Null

Null

Owner

Version ID

Modrinth is open source.

main@4bafae8

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