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Cauldron Expansion

Cauldron Expansion

Extends the functionality of cauldrons to include bedrock features and more!

2,363
19
Equipment
Game Mechanics
Magic

Compatibility

Minecraft: Java Edition

1.21.x

Platforms

Data Pack
Fabric
Forge
NeoForge
Quilt

Supported environments

Server-side

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Creators

CodingLegend0100
CodingLegend0100 Member

Details

Licensed CC-BY-NC-SA-4.0
Published 10 months ago
Updated 10 months ago
DescriptionGalleryChangelogVersions

Features

  • All vanilla interactions should be unaffected
    • If you find a bug report it on our discord

Custom Interactions

  • Adding water to a lava cauldron will create obsidian
  • More custom interactions coming soon

Dyed Water Cauldrons

  • Use dye on a cauldron to color the water!
  • Dyed cauldrons can be used to dye leather armor, leather horse armor, and wolf armor

Potion Cauldrons

  • Interacting with an empty cauldron while holding a potion to store the potion inside!
  • Multiple potions can be combined in a cauldron reducing their effect durations
    • Ex. Combining Strength II (1:30), Speed II (1:30), Jump Boost II (1:30), will create three potions of Strength II (0:30), Speed II (0:30), Jump Boost II (0:30)
  • Adding water will also dilute the potions effects
    • Strength II (1:30) plus 2 water bottles will provide three Strength II (0:30) potions
    • Thick, awkward, and mundane potions behave as water bottles
  • Interacting with a potion cauldron while holding arrows will tip them
    • Each level of potion can tip up to 16 arrows

Known Issues

  • You must punch the cauldron before you can mine it

    • This works as intended, but useful to know
  • Interacting with a cauldron less than 5 seconds after punching it will cause it to lose all custom data

  • Cauldrons pushed by a piston lose all custom data

  • Custom potions cannot be converted to splash or lingering potions in the brewing stand (MC-270706)

    • I have a potential workaround that may be implemented in the future

Modrinth is open source.

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