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Open Parties and Claims

Open Parties and Claims

Adds the ability to claim chunks and make player parties, integrates with Xaero's Minimap and World Map

5.09M
680
Library
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x
1.18.2

Platforms

Fabric
Forge
NeoForge
Quilt

Supported environments

Client and server

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Links

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Creators

thexaero
thexaero Owner

Details

Licensed LGPL-3.0-only
Published 3 years ago
Updated 4 days ago
DescriptionChangelogVersions

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b0.17.0

by thexaero on Mar 8, 2023
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b0.17.0

by thexaero on Mar 8, 2023
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b0.17.0

by thexaero on Mar 8, 2023
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b0.17.0

by thexaero on Mar 8, 2023
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b0.17.0

by thexaero on Mar 8, 2023
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b0.17.0

by thexaero on Mar 8, 2023
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*** This beta version is a release candidate for the full release 1.0. If no further critical issues arise, then 1.0 will be no different from this version. If you are aware of any bugs in the mod that are still unfixed, please make sure to report them on the issue tracker!

  • Added a new main config file option "staticFakePlayerClassExceptions", which allows you to specify Java classes of non-stationary fake players that can take the UUID and/or usernames of other fake players, giving them privileges they're not supposed to have, e.g. a ComputerCraft turtle taking the UUID of a Create deployer when placed by one. Fake players taking the UUID of real players stays supported. Read the option comment in the config file for more details.
  • Optimized claim changes and sync slightly.
  • Increased the single claim action limit from 25 to 100 chunks.
  • Invalid server/expired/wilderness/default claim configs will no longer be renamed to a backup like regular player configs.
  • Player sub-config files now intentionally cause a crash on server start if renamed to something unusable instead of being ignored.
  • Fixed (tile) entities in forceloaded chunks not being ticked in dimensions with 0 players.

b0.16.6

by thexaero on Jan 16, 2023
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b0.16.6

by thexaero on Jan 16, 2023
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b0.16.6

by thexaero on Jan 16, 2023
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b0.16.6

by thexaero on Jan 16, 2023
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b0.16.6

by thexaero on Jan 16, 2023
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b0.16.6

by thexaero on Jan 16, 2023
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(Since 0.15.1) WARNING! The 0.16.0 update significantly changes how chunk protection exceptions works. If you've previously used this mod, you'll have to reconfigure global/optional exceptions using new options in the main config file. Removing the "playerConfigurablePlayerConfigOptions" option from the main config file to reset it to the new defaults is probably something most servers should do. Custom global and optional exceptions in "blockProtectionExceptionList", "entityProtectionExceptionList" and "entityClaimBarrierList" would have to be manually copied and reformatted from old to new options, after the main config file updates on server launch. Stop the server before you edit the main config file.

  • Fixed crash when fake players are ticked.
  • Fixed crash when syncing unupdated player position.
  • Added default all-item pass option for villagers.

b0.16.5

by thexaero on Dec 10, 2022
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b0.16.5

by thexaero on Dec 10, 2022
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(Since 0.15.1) WARNING! The 0.16.0 update significantly changes how chunk protection exceptions works. If you've previously used this mod, you'll have to reconfigure global/optional exceptions using new options in the main config file. Removing the "playerConfigurablePlayerConfigOptions" option from the main config file to reset it to the new defaults is probably something most servers should do. Custom global and optional exceptions in "blockProtectionExceptionList", "entityProtectionExceptionList" and "entityClaimBarrierList" would have to be manually copied and reformatted from old to new options, after the main config file updates on server launch. Stop the server before you edit the main config file.

  • Upgrade to Minecraft 1.19.3.
  • Removed mob spawn protection check on chunk generation because it could cause race condition issues.
  • Fixed potential race condition issues when handling new entities being added to a world.
  • Fixed default values of registries being added to exception sets, e.g. pig for entity sets, when an ID for an object does not correspond to anything.

b0.16.5

by thexaero on Dec 10, 2022
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b0.16.5

by thexaero on Dec 10, 2022
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b0.16.5

by thexaero on Dec 10, 2022
Download

b0.16.5

by thexaero on Dec 10, 2022
Download

(Since 0.15.1) WARNING! The 0.16.0 update significantly changes how chunk protection exceptions works. If you've previously used this mod, you'll have to reconfigure global/optional exceptions using new options in the main config file. Removing the "playerConfigurablePlayerConfigOptions" option from the main config file to reset it to the new defaults is probably something most servers should do. Custom global and optional exceptions in "blockProtectionExceptionList", "entityProtectionExceptionList" and "entityClaimBarrierList" would have to be manually copied and reformatted from old to new options, after the main config file updates on server launch. Stop the server before you edit the main config file.

  • Removed mob spawn protection check on chunk generation because it could cause race condition issues.
  • Fixed potential race condition issues when handling new entities being added to a world.
  • Fixed default values of registries being added to exception sets, e.g. pig for entity sets, when an ID for an object does not correspond to anything.

b0.16.4

by thexaero on Dec 2, 2022
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b0.16.4

by thexaero on Dec 2, 2022
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