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Supplementaries

Supplementaries

Vanilla+ additions: Jars, signposts, faucets, weather vanes spring launchers, sconces, planters, lights, decoration and automation

6.31M
2,906
Decoration
Game Mechanics
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20–1.20.1
1.19.4
1.19–1.19.2
1.18.x
1.17.1
1.16.3–1.16.5
1.15.2

Platforms

Fabric
Forge
NeoForge

Supported environments

Client and server

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Links

View source Visit wiki

Creators

MehVahdJukaar
MehVahdJukaar Owner
Plantkillable
Plantkillable Artist

Details

Licensed Supplementaries Team License
Published 2 years ago
Updated 16 hours ago
DescriptionGalleryChangelogVersions

Show all versions

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supplementaries-1.16.5-0.12.2.jar

by MehVahdJukaar on Mar 9, 2023
Download

Netherite trapdoors and safes can now be lavalogged

End crystals placed on pedestals will make them provide 3 enchantment levels to nearby enchanting tables. That means that one would need 5 crystals to max out a table. Crystals on them will also render 3d and animated.

Tipped Bamboo spikes now randomly emit particles

Cages, jars and flutes now handle their entity whitelists through tags instead of config lists.

Way sing can now totally be disabled trough configs. Their generation has also been slightly tweaked

Cog blocks have a new texture for their 1 power state

Thrown bricks now take into account a block blast resistance

Added all banner patterns to notice boards & hanging signs

Vines can now be placed underneath campfires (done through a dedicated tag)

Added sings compat for Mowsiemobs, Twilight Forest and Undergarden wood types

Added others compat blocks.

flax seeds can now spawn in reporpoused structures's pillager outposts chests too

changed some configs descriptions
updated some translations. see credits

changed crimson lantern and flax block textures.

tweaked candelabra texture

firefly jars can now be crafted with tf fireflies
magma block can be uncrafted
other minor recipe tweaks

Blackboards and notice boards now won't render when looking at them from behind
fixed crimson lantern hitbox
fixed crash with faucets solidifying concrete
Improved hourglass dust texture detection. will now always work.
fixed a bug with ropes
many minor optimizations
fixed some resource pack related bugs

fixed a crash related to maps in noticeboards

supplementaries-1.16.5-0.12.1.jar

by MehVahdJukaar on Mar 9, 2023
Download

v 0.12.1:

Way signs will no longer generate in dimensions that have no villages.

Cog block with 1 power has a new texture

v 0.12.0:

Way signs are now a proper structure. That means that they will spawn more spaced out and generally speaking better. They also now are more variated and have an achievement associated with finding one.

They also now show the distance to the nearest village with less precision the more they are away from it. The number itself is rounded up.

Added bombs

Brewing stand now change color depending on what potion they contain

Wall lanterns now visually connect better when attached to a wall or fence

Added crimson lanterns (thanks to Nary for the textures)

Notice boards can now display banner patterns. Only work with piglin snout and skull for now. Supports patterns from ice and fire mod (thanks to Agrona)

Clock blocks don't work in the nether anymore

Copper lanterns nor rarely spawn in mineshaft and sconces in strongholds. Also fixed a possible bug with vanilla mineshafts always generating torches backwards.

Faucet has a new texture and is once again made out of iron.

Changed cog block, copper lantern and flax textures

Added an LOD system for many tile entities so they will get progressively less detailed the further the player is away from them. Sign posts and notice board won't render their text at all when looked from the back

Fixed many small bugs

supplementaries-1.16.5-0.11.0b.jar

by MehVahdJukaar on Mar 9, 2023
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v 0.11.0b: fixed a rare startup crash due to mod conflict.

v0.11.0:

Added sign post structures: they are a new type of "structure" that spawns randomly and will have signs that will point to up to two nearby villages. They are randomly generated and have quite a few variations to them

Added magma cream block: It's a new storage block that acts like a directional slime block meaning it will be sticky from one side and act like terracotta from the other. The sides act as something in between only sticking to themselves. To have this functionality you'll need Quark installed. They will also have some of the properties of slime blocks and magma blocks.

You can now edit blackboards directly by clicking on them with a quartz item, a coal item or a black and white dye

Faucets can now extract sap from autumnity sappy logs

You can now activate a pulley directly by turning a crank placed on it

Changed many textures:
Clock, Flax bale, doormat, key

Fixed some buggy interaction with jars when the interaction resulted in an empty jar

Pulley ropes will no longer break blocks when trying to push them down below y=0. They also will now properly interact with glazed terracotta

Jars with a light emitting liquid inside will once again emit light

Improved interaction with item display blocks: now the equip sound won't play anymore, instead you'll get the item received animation

Flax will no longer drop seeds from its upper block

Added compatibilities for more modded bottles for jars (thanks to agrona)

Reformatted and improved a lot of recipes and advancements (thanks to AlleCraft)

Doormat is now crafted with flax

Updated to mojmaps and thus alot of code has changed. let me know if some things don't work as they used to before

supplementaries-1.16.5-0.11.0.jar

by MehVahdJukaar on Mar 9, 2023
Download

Added sign post structures: they are a new type of "structure" that spawns randomly and will have signs that will point to up to two nearby villages. They are randomly generated and have quite a few variations to them

Added magma cream block: It's a new storage block that acts like a directional slime block meaning it will be sticky from one side and act like terracotta from the other. The sides act as something in between only sticking to themselves. To have this functionality you'll need Quark installed. They will also have some of the properties of slime blocks and magma blocks.

You can now edit blackboards directly by clicking on them with a quartz item, a coal item or a black and white dye

Faucets can now extract sap from autumnity sappy logs

You can now activate a pulley directly by turning a crank placed on it

Changed many textures:
Clock, Flax bale, doormat, key

Fixed some buggy interaction with jars when the interaction resulted in an empty jar

Pulley ropes will no longer break blocks when trying to push them down below y=0. They also will now properly interact with glazed terracotta

Jars with a light emitting liquid inside will once again emit light

Improved interaction with item display blocks: now the equip sound won't play anymore, instead you'll get the item received animation

Flax will no longer drop seeds from its upper block

Added compatibilities for more modded bottles for jars (thanks to agrona)

Reformatted and improved a lot of recipes and advancements (thanks to AlleCraft)

Doormat is now crafted with flax

Updated to mojmaps and thus alot of code has changed. let me know if some things don't work as they used to before

supplementaries-1.16.5-0.10.5.jar

by MehVahdJukaar on Mar 9, 2023
Download

Added Biomes O Plenty support for signs

To reaffirm its place as a mid game item, flax seeds can now be often found in dungeons and rarely in mineshafts chests.

This means that it should be more readily available. Remember that you can still get some guaranteed seed from pillager outposts or sometimes from the traveling merchant.

Added a command to open the config screen if Configured mod is installed

Flax bale now has almost all the same functionalities as a hay bale

Villagers can now buy flax seeds

Lanterns can now be directly hunged on horizontal ropes

Updated some tags

minor fixes

supplementaries-1.16.5-0.10.4b.jar

by MehVahdJukaar on Mar 9, 2023
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V 0.10.4B:

fixed a server related crash, fixed rope collisions

v0.10.4:

Added many other signs in modded wood types for the following mods: Botania, Environmental, Premium wood

changed rope hitbox to be solid in certain cases.

one can now jump on ropes but will walk slower on them.

Fixed rope texture mapping

Faucets can now empty an xp jar by releasing xp orbs

Added client config to tweak globe biome colors.

Jars can accept magma cream and ghast tears

Probably other stuff and small fixes I forgot

supplementaries-1.16.5-0.10.3b.jar

by MehVahdJukaar on Mar 9, 2023
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v 0.10.3b:

You can now drink and fill bottles by clicking on the lower part of a faucet connected to a tank or jar

added flax bale.

fixed a couple or jar related rendering bugs.

v0.10.3:

A bunch of useless jar related stuff:

Reworked fish in a jar: you can now catch many modded fishes using either a jar directly or by using a bucketed fish on one. They will also have a special renderer too.

Slimeballs can be put in a jar

Captured mobs can now have their size and animation tweaked via their appropriate config located in client configs.

If you click or shift click on a rope that is attached to a pulley you'll activate the pulley itself

Fixed some bugs related to bellows, sign posts, clock, 

Changed or improved the following textures: Sack, faucet and clock block

All hints tooltips will now only show if the advanced tooltip option (f3+h) is active.

Remember to delete your old configs to let new one generates for updated whitelists

supplementaries-1.16.5-0.10.3.jar

by MehVahdJukaar on Mar 9, 2023
Download

A bunch of useless jar related stuff:

Reworked fish in a jar: you can now catch many modded fishes using either a jar directly or by using a bucketed fish on one. They will also have a special renderer too.

Slimeballs can be put in a jar

Captured mobs can now have their size and animation tweaked via their appropriate config located in client configs.

If you click or shift click on a rope that is attached to a pulley you'll activate the pulley itself

Fixed some bugs related to bellows, sign posts, clock, 

Changed or improved the following textures: Sack, faucet and clock block

All hints tooltips will now only show if the advanced tooltip option (f3+h) is active.

Remember to delete your old configs to let new one generates for updated whitelists

supplementaries-1.16.5-0.10.2b.jar

by MehVahdJukaar on Mar 9, 2023
Download

v 0.10.2b: fixed a server crash when a potion would collide with a light up block (candle holder/candelabra...)

v0.10.2:

Added pulley block:

It's a pretty simple block with a single slot inventory that accept a stack of ropes or chains. Once rotated with a turn table it will start deploying or pulling back said block underneath it, with the same functionality as ropes themselves. Its working speed depends of course on the speed at which you are turning it.

Added fodder block. Crafted with flax it's basically just like grass except sheeps will be able to eat from it indefinitely and will also do so at a slightly faster rate

Rope arrows and pulley block can now accept ropes from any other mod (as long as they are tagged as such)

More specifically rope arrows will be able to be crafted with any of said ropes but will only deploy one single type that can be configured in the config. By default, of course, they use Supplementaries ropes

Flax seeds can be composted and fed to chickens

Fixed quite a few bugs related to flax, potion and jars, bellows and bells

Fixed some recipes and loot tables

Changed sack texture (feedback needed) spring launcher and turn table texture

supplementaries-1.16.5-0.10.2.jar

by MehVahdJukaar on Mar 9, 2023
Download

Added pulley block:

It's a pretty simple block with a single slot inventory that accept a stack of ropes or chains. Once rotated with a turn table it will start deploying or pulling back said block underneath it, with the same functionality as ropes themselves. Its working speed depends of course on the speed at which you are turning it.

Added fodder block. Crafted with flax it's basically just like grass except sheeps will be able to eat from it indefinitely and will also do so at a slightly faster rate

Rope arrows and pulley block can now accept ropes from any other mod (as long as they are tagged as such)

More specifically rope arrows will be able to be crafted with any of said ropes but will only deploy one single type that can be configured in the config. By default, of course, they use Supplementaries ropes

Flax seeds can be composted and fed to chickens

Fixed quite a few bugs related to flax, potion and jars, bellows and bells

Fixed some recipes and loot tables

Changed sack texture (feedback needed) spring launcher and turn table texture

supplementaries-1.16.5-0.10.1c.jar

by MehVahdJukaar on Mar 9, 2023
Download

V 0.10.1c: some minor but still somewhat important bugfixes

V 0.10.1b:

Fixed some mixin stuff that was causing issues with some other mods.

Added bell functionality for ropes (like chains have).

Added checker block slab.

Fixed some dispenser issues related to jars

Added a tag for blocks that can pick up water when being pulled up by a rope

v 0.10.1:

Added flax:

it's a new rare crop that can be used to craft ropes and sacks.

For now you can find its sees in pillager outposts or sold by the wandering trader.

Flax seeds can also be put in flower pots.

Added ropes.

They are a pretty useful block with many functionality: they can be placed under a supporting ceiling or against another rope, but only up to a maximum distance from the nearest supporting block sort of like upside down scaffolding.

Ropes can also be instantly broken by hand, they can be burned and broken by an arrow.

They can be climber like ladder and one can fall straight through them at normal speed without taking fall damage.

If a rope is placed horizontally one can also stand on it. 

Ropes can also be attached to fences and they will visually connect to it (currently this part is a bit graphically glitchy).

Ropes can also be pulled down or pulled up by respectively clicking one with another rope or with an empty hand and they will also pull up or down the last block that's below them.

Rope arrows can be crafted with up to 16 ropes and an arrow and will behave more or less as you would expect by placing down a rope coil from where they land.

If there are blocks in the way you can pick the arrow back and "recharge" it back up for later use.

Changed gold trapdoor texture and gold door item texture.

Changed hourglass item texture again.

Uniformed tooltip formatting

Gold and Netherite doors can now utilize Quarks double door functionality

Enabled back dispensers functionality for jars

Added an optional tab full of... jars?

Fixed some recipes Some other minor improvements

supplementaries-1.16.5-0.10.1a.jar

by MehVahdJukaar on Mar 9, 2023
Download

V 0.10.1a: fixed a compiler error that prevented the last version to even boot up.

Added flax:

it's a new rare crop that can be used to craft ropes and sacks.

For now you can find its sees in pillager outposts or sold by the wandering trader.

Flax seeds can also be put in flower pots.

Added ropes.

They are a pretty useful block with many functionality: they can be placed under a supporting ceiling or against another rope, but only up to a maximum distance from the nearest supporting block sort of like upside down scaffolding.

Ropes can also be instantly broken by hand, they can be burned and broken by an arrow.

They can be climber like ladder and one can fall straight through them at normal speed without taking fall damage.

If a rope is placed horizontally one can also stand on it. 

Ropes can also be attached to fences and they will visually connect to it (currently this part is a bit graphically glitchy).

Ropes can also be pulled down or pulled up by respectively clicking one with another rope or with an empty hand and they will also pull up or down the last block that's below them.

Rope arrows can be crafted with up to 16 ropes and an arrow and will behave more or less as you would expect by placing down a rope coil from where they land.

If there are blocks in the way you can pick the arrow back and "recharge" it back up for later use.

Changed gold trapdoor texture and gold door item texture.

Changed hourglass item texture again.

Uniformed tooltip formatting

Gold and Netherite doors can now utilize Quarks double door functionality

Enabled back dispensers functionality for jars

Added an optional tab full of... jars?

Fixed some recipes Some other minor improvements

supplementaries-1.16.5-0.10.0a.jar

by MehVahdJukaar on Mar 9, 2023
Download

Fixed mod loading issue from 0.10.0.

Reworked the whole jar fluid system.

They now use their own custom virtual fluid system which allows them to accept any forge fluids as well as properly interact and support modded bottles and soup (as long as they have been added of course. you can check out my discord for details). Some have already been added

They will also convert between different fluids types of the same type like honey for example.

Faucets and jars will not properly interact with external fluid sources and fluid tanks and will retain their old behavior of course.

Improved faucets and jar rendering.

Faucets will not emit colored dripping particles when they are off but have a fluid behind

Added pancakes!

They can be placed and stacked up to 8. If you put honey on them they will give you a short speed buff.

You can also put on them syrup from autumnity or chocolate from create.

Added Netherite doors, and trapdoors.

They will function sort of like the safe block meaning you can assign them and only open them with a key.

Added a Lock Block which will emit a redstone signal when activated with its key.

Keys can now go and work in curios slots. Added checker block Changed and improved a lot of textures

Fixed a bamboo spike related bug and probably some other bugs too

Finally remember to enable gold doors though configs. They were added last update but I forgot to change the default config so if you have already downloaded the mod they most likely are disabled.

supplementaries-1.15.2-0.9.27 .jar

by MehVahdJukaar on Mar 9, 2023
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Backported to 1.15.2  wit the expection of the following features:

All 1.16 related blocks have been removed of course and recipes changed accordingly

Removed all mod tags

Removed throwable bricks

Changes from latest 1.16.5 version 0.9.26:

If quark is installed, bamboo spikes will not retain their potion color while being moved.

Additionally they will deal a lot more damage when being pushed and will also be able to actually deal damage and apply their effects WHILE being moved by a piston.

Added all tipped spikes variants to JEI inventory

supplementaries-0.9.2-1.15.2.jar

by MehVahdJukaar on Mar 9, 2023
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Quickly ported 1.16 version to 1.15.

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