WARNING! This update significantly changes how item/block protection works and there is a good chance you might need to add new exceptions for your server/modpack.
- All axes, hoes and pickaxes are now default exceptions to item right-click use protection, both at air and at non-protected blocks. If one of your modded item of these categories requires protection, add it to the additional banned items option. Such items are often pickaxes with right-click (explosive) effects.
- Interacting with protection exception blocks no longer requires an empty hand if the item you're holding is a protection exception as well.
- Added a new block protection exception prefix (hand$ or force_hand$) for making interaction exceptions that always require an empty hand.
- Items in the additional banned items config option are now also blocked from item->block usage in the chunks neighbouring the claim (if neighbour item protection is enabled).
- Item use protection exceptions now also apply to item->block uses if the block is also an exception.
- Fixed spectators not bypassing claim protection.
- Added a default block protection exception in the server config for crafting tables. Add it manually, if you've used this mod before.
- Improved the comment for the "Allow Some Block Interactions" player option.
- Added a new server config option for completely disabling specific item interactions across the server.
- Added a new server config option for completely disabling speficic entity interactions across the server.
- Added a new server config option for completely disabling speficic block interactions across the server.
- Optimized autosaves of a lot of large units.
- Optimized client synchronization of very large parties.
- Optimized removal of very large parties.
- Fixed a potential crash from claim client synchronization delays.
- Fixed party ally removals not being synced to clients.
- Added a default exception for the firework rocket use.
- Added block/entity/item tag support (using the # prefix) to all of the block/entity/item list options in the server config file.
- Added player sub-configs and sub-claiming and everything required for it.
- Added commands for resetting player config options to their default values.
- Added a new "entitiesAllowedToGrief" server config option for making exception to the mob griefing protection.
- Major player config API changes.
- Major claims API changes.
- Claim update synchronization optimization.
- Irrelevant options for specific player config types will no longer be displayed on the UI (e.g. party options for wilderness/server).
- Improved detection of entities breaking blocks. Use the "entitiesAllowedToGrief" option if you want a specific entity type to still break protected blocks.
- Chunk protection changes that mostly fix mob griefing option not always being checked on Forge.
- Added entity fire damage protection with a toggle.
- Fixed position-specific entity interactions not being protected, e.g. armor stands.
- Added an entity barrier to claims that stops server-configured entities, both forced and optional.
- Fixed Create deployers not working for non-block item "right-click" use.
- Fixed crash with some allowed configured expiration time values.
- Fixed some entities not being protected against arrows/other, e.g. armor stands and item frames.
- Added default exceptions to the server config for protection from the Supplementaries mod's slingshot. Please manually add "supplementaries:slingshot" to "additionalBannedItemsList" if you already have a generated server config.
- Added a default item use exception for armor. You can reblock specific items through the server config file.
- Added server claim mode which lets you make server claims through regular claim commands and from a world map with OPAC support. Server claim mode also gives you access to the server claimed chunks.
- Added a new option in the server config file for a FTB Ranks permission that allows a non-OP player to make server claims and access server claim mode. The default permission is "xaero.pac_server_claims".
- Server claims are now limited by the maximum claim distance, unless you're in admin mode (OP) or use the "anyway" command modifier (OP).
- Improved the item use protection message to make it more clear that neighbor chunks to a claim might also be protected.